v1.2.1
*The safe table is back

v1.2
*There is a new destroy window that is smaller and has a bigger button
*It is safe to use slow speed for DE items that are soulbound
*Destroying plays nice with loot addons such as Xloot
*Removed the lag caused by counting loot
*Removed safelist from DE
*Made the code simpler and faster
*other things that I dont remember...

v1.1
*fixed a bug.

v1.0
*release

v0.2.0.3
*fixed a bug in Prospecting/Milling

v0.2.0.2
*fixed a ui bug in DE

v0.2.0.1
*added the option to block sum loot later I will redo the algorithim that causes the lag.


v0.2
*4.3

v0.1.6.8
*DE now ignores all items that are not green, blue or purple 

v0.1.6.7
*In slow mode the destroy button will now become disabled
*Fixed and issue with sum loot

v0.1.6.6
*fixed a typo

v0.1.6.5
*fixed another error with DE UI

v0.1.6.4
*added an error msg, for filter results.
*fixed an error with DE UI

v0.1.6.3
*remove a print statement.

v0.1.6.2
*For Milling and Prospecting you can now chose to filter results by mat or date
 but be warned your old tables may not work

v0.1.6.1
*fixed a lua error

v0.1.6.0
*DE works!!

v0.1.5.3
*fixed pigment issue

v0.1.5.2
*postclick wasnt working so I did something a bit different

v0.1.5.1
*SumLoot added
*Merge stacks added
*needs TSM 0.2.5.1Beta to work 

v0.1.5.0
*new ui

v0.1.4.1
*fixed a lua error

v0.1.4
*Fixed and issue with pigments showing up in the milling dd

v0.1.3
*Fixed a localization issue with the button.
*Updated the TOC for patch 4.2.

v0.1.2
*Herbs/Ore no longer swap spots infinitely
*Lua error fixed

v0.1.1
*Added the ability to mill/prospect older herbs/ore
*Populate Menus now uses a tooltip scan; so that the dropdowns are updated dynamically

v0.1
*First version!